Showing posts with label 3D. Show all posts
Showing posts with label 3D. Show all posts

Monday, April 5, 2010

PAX East Report, Part 3

by Daniel Bullard-Bates


Just a few more games to talk about from the show floor.

Mafia 2 – Sebastien played this one while I watched and took some notes. The controls are very similar to Grand Theft Auto 4, but the setting is a little more flavorful and immersive. One major improvement over GTA4 is the fact that people react more realistically to the main character’s action. When Sebastien pulled a gun out, checking the controls, a passing police car stopped and police officers got out of the car and pointed their guns at him. As soon as he fired the gun, passersby began to run and scream away from the scene. It looks interesting, and if you’re in the market for a gangster game, it might hold lasting interest, but it looked far too similar to GTA4 in both setting and style to hold my interest. It’s set in the 40s and 50s, sure, but the city still looks a lot like New York City. I am experiencing an acute case of apathy regarding any more causing of mayhem in New York City.

Prince of Persia: The Forgotten Sands – I wasn’t even paying attention to this game, assuming that it was a quick movie tie-in for the upcoming Jerry Bruckheimer production starring shirtless Jake Gyllenhaal. The gameplay actually looks pretty amazing, though: on top of the rewinding time mechanic from the gamecube-era Prince of Persia games, they’ve added elemental combat and magic. The section I watched had the Prince freezing time and using spigots of water as poles to vault between. Some combat was shown as well, and it looked chaotic and impressive, with large numbers of enemies on screen and devastating elemental attacks being used to destroy them, along with the Prince’s impressive acrobatic attacks. This looks far more promising than I expected, and like a return to form for the Prince.